AI Insights · Timothy · July 2022
Top 5 Character Collection Games on Android in Spain for Q2 2022
Discover the performance trends of the top 5 character collection games on the Android platform in Spain during Q2 2022, based on data from Sensor Tower.
In Q2 2022, the top 5 character collection games on the Android platform in Spain showed varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance.
Coin Master from Moon Active maintained a consistent weekly revenue, fluctuating around $168K throughout the quarter. Weekly downloads saw a peak of 10.9K in mid-April but gradually declined to approximately 8.3K by the end of June. Weekly active users hovered around 185K, with minor fluctuations during the same period.
State of Survival: Zombie War by FunPlus International AG experienced a notable rise in weekly revenue, starting at $38.4K at the end of March and reaching up to $64.7K by mid-June. Weekly downloads peaked at 6.7K in April but dropped to around 5.4K by the end of June. The game saw a slight decline in weekly active users, from 45.1K at the end of March to 41.7K by late June.
Supercell’s Brawl Stars had a varied revenue trend, peaking at $94.7K in early May before stabilizing around $38.9K by the end of June. Weekly downloads saw a high of 15.3K in mid-April, later decreasing to 13.9K at the end of June. The game consistently maintained a strong user base, with weekly active users remaining close to 870K throughout the quarter.
Another title from Supercell, Clash Royale, showed fluctuating revenue trends, starting at $62.7K at the end of March and falling to $16.3K by mid-June, before ending the quarter at $26.8K. Weekly downloads saw a decrease from 25.9K in late March to around 12K by the end of June. The game’s weekly active users trended downwards from 3.5M at the beginning of the quarter to approximately 2.6M by the end of June.
Free Fire: 7th Anniversary by Garena International I had a mixed performance. Weekly revenue fluctuated, peaking at $57K in late June. Weekly downloads saw a decline from 10.5K in late March to about 9K by the end of June. The game’s weekly active users also showed variations, starting at 531K at the end of March and ending the quarter at 526K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit their platform.